Published by Nina of LTBR
🎤 Public Influence Battle League: The Future of Battle Rap Is Hybrid

Battle rap has always thrived on stages — the lights, the shoulder-to-shoulder energy, that split-second when a haymaker makes the building shake. Public Influence Battle League isn’t trying to replace that. They’re doubling it.
At Muse Lounge in Dayton, Ohio, you still get the full live experience — the crowd reactions, the battlers on stage, the tension in the air. But with a Meta Quest headset, you can step inside a digital replica of the event and see it all from every angle. Turn your head, and you see the stage, the audience, the entourage, the movements. It’s the exact same room, just reimagined in VR. Public Influence has figured out how to capture the essence of the building and project it globally.
The Concept: Culture x Technology

What sets Public Influence apart is its hybrid design. Most leagues either pack a room or stream to fans at home. Public Influence does both — but the VR element transforms the experience.
This isn’t a flat livestream where energy gets lost. In VR, you don’t just watch the event, you enter it. The same crowd you hear in the building, you see in your headset. The same battler delivering haymakers on stage, you can lock eyes with in 360°. It’s not about replacing culture with tech — it’s about archiving and extending the room.
The Road to Geechi: Building a New Stage

Public Influence launched with ambition: a VR-filmed tournament called “The Road to Geechi,” where battlers competed through multiple rounds for a chance to face three-time champion Geechi Gotti.
- February 22, 2025 – VR Tournament Kickoff Hosted by Geechi, the bracket included Marv Won vs Swamp and Charlie Clips vs Fonz. Filmed in VR, fans in the building and fans online experienced the same energy.
- April 26 – First Four (Dayton) A mix of star names and hungry talent: Arsonal vs LI The Mayor, Chef Trez vs Uncle Buzz. This stage showed how Public Influence balances veteran credibility with new opportunities.
- June 7 – The Championship. By now the format had matured. Battles like Bonnie Godiva vs Official proved the league could deliver matchups that mattered. With Geechi hosting, the night felt like a checkpoint in the culture.
August 9 – Final Destination The series climaxed with Geechi Gotti vs Fatx, Rum Nitty vs E Ness, Tay Roc vs Quest McCody, A. Ward vs JC, Coffee Brown vs Aeon. It was a statement card — heavy names, fresh faces, and a global audience watching in and outside the building.

Judging in Hybrid Reality: My Lens

Being a judge in this format came with a different pressure. In-person, you can feel the waves of the room — the gas, the crowd swings, the little moments that shift energy. In VR, that same energy translates, but it forces a sharper focus.
The battlers weren’t just rapping for the building anymore. They were performing for two audiences at once, and both experiences felt authentic. That’s a new challenge for any MC — but also a new lane to prove versatility.
Closing: Blueprint for the Next Era

What I took away from Public Influence’s events is simple: the essence of battle rap — bars, presence, and performance — remains untouchable. But when you blend the raw energy of a live room with the reach of VR, you expand what’s possible.
Public Influence isn’t erasing tradition. They’re writing the blueprint for what’s next. If the Road to Geechi was just the beginning, then the Final Destination isn’t just a card — it’s a glimpse of the stage battle rap could be standing on five years from now.